Optimizing Audio Latency and CPU Use in Reaper
Audio latency can ruin your home studio and recording experience – here’s how to make it go away, with specific tips for Reaper.
Read moreAudio latency can ruin your home studio and recording experience – here’s how to make it go away, with specific tips for Reaper.
Read moreWith no bassist and no bass guitar, you can still make bass tracks for your songs using a plugin in your DAW. Learn how to apply the mixing tips in the Systematic Mixing Guide bass chapter to a bass plugin to get a great bass tone.
Read moreThe LePou plugins are probably the most popular amp sim plug-ins around. The sound quality is awesome and they behave exactly like their physical counterparts, and furthermore they are free. They were just released in 64-bit versions for all platforms, and the impulse loader LeCab2 is now available for Mac.
Read moreOne of the biggest annoyances for people switching to the 64-bit version of Reaper is that 32-bit plugins open in their own separate windows. But now there’s a solution to that problem! Newer versions of Reaper actually lets you choose the behavior of the GUI in bridged plugins – it’s just a bit tricky to find those settings.
Read moreLatency is the most common technical issue that affects a home studio. Just a small delay can make it impossible to play guitar when monitoring through your DAW. Here’s all about latency and what to do to decrease it to an absolute minimum.
Read moreThe compressor is one of the most powerful tools you have at your disposal when mixing your tracks. Almost all DAWs come with at least one compressor plugin. At the same time it’s probably the most misused. If you’re like me, you probably have a basic idea of what a compressor does, but no clear […]
Read moreIf you do most of your playing at home and don’t have a band (my band is currently just two guitarists jamming on Sundays for instance, on break for the summer at that) but still want to make songs, you are going to be using virtual drums. You should consider yourself lucky, because nowadays there […]
Read moreThis is the third and final part of a series. You’ll find the previous parts here: Writing Your First Song Part I: Creating Riffs Writing Your First Song Part II: Recording and Arranging The Other Instruments Having recorded your guitar tracks and decided the order of the different parts you are ready to put them […]
Read moreUsing software amplification simulators, or amp sims for short, is becoming increasingly popular. The benefits are many, you can tweak your sound endlessly, switch between different amp sims trying to find the best tone for your song. A drawback is that an amp sim not properly tuned can generate digital artifacts giving away that it’s […]
Read moreThis is the second part in a three part series. You find the first part here: Writing Your First Song Part I: Creating Riffs. When you have a bunch of riffs you need to arrange them into a song. A song normally has (all or some of) the following building blocks (borrowing a bit from […]
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